The Weapon Hunter - Netflix

Posted on Tue 07 May 2019 in netflix

A shootout between five WWII sniper rifles and two Civil War cannons. A massive rebuild of a tank destroyer and the fierce Quad 50 mobile machine gun. An epic cross-continent hunt for an ultra-rare rifle and an operational flamethrower. Military history buff Paul Shull is on a mission to touch, hold, and fire some of the greatest pieces of weaponry on the planet. Get an up-close look at some of the most iconic weapons of the last 150 years and witness the awesome firepower they still have on The Weapon Hunter.

The Weapon Hunter - Netflix

Type: Documentary

Languages: English

Status: Running

Runtime: 60 minutes

Premier: 2015-10-05

The Weapon Hunter - Spy Hunter - Netflix

Spy Hunter is an overhead view, vehicular combat game developed by Bally Midway and released in arcades in 1983. The game draws inspiration from the James Bond films and was originally supposed to carry the James Bond license. The object of the game is to drive down roads in the technologically advanced “Interceptor” car and destroy various enemy vehicles with a variety of onboard weapons. Spy Hunter was produced in both sit-down and standard upright versions with the latter being more common. The game's controls consist of a steering wheel in the form of a futuristic aircraft-style yoke with several special-purpose buttons, a two-position stick shift (offering 'low' and 'high' gears), and a pedal used for acceleration. Spy Hunter was ported to the Atari 2600, Atari 8-bit family, Amstrad CPC, ZX Spectrum, Commodore 64, Apple II, ColecoVision, MS-DOS, Nintendo Entertainment System, and BBC Micro. Spy Hunter was followed by Spy Hunter II which added a 3D view and two-player split-screen play, a pinball tie-in, and a successor series of games bearing the Spy Hunter name. In addition, the NES received an exclusive sequel titled Super Spy Hunter.

The Weapon Hunter - Development - Netflix

Game designer George Gomez drew inspiration for the game from listening to an audio cassette tape of music from James Bond films. He designed the game with Tom Leon, with whom he had worked on TRON. Gomez sketched out the in-game road map on a long scroll of drawing paper and also came up with the idea of the weapons van. Originally the game was to be based directly on James Bond and have the James Bond theme as in-game music, but the license could not be acquired. Instead, an electronic arrangement of Henry Mancini's theme to Peter Gunn plays throughout.

The Weapon Hunter - References - Netflix